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    <title>Posts on Inkurey</title>
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    <description>Recent content in Posts on Inkurey</description>
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      <title>currydev.fr</title>
      <link>https://www.currydev.fr/posts/inkurey.fr/</link>
      <pubDate>Thu, 16 Jul 2026 00:00:00 +0000</pubDate>
      <guid>https://www.currydev.fr/posts/inkurey.fr/</guid>
      <description>&lt;p&gt;This website.&lt;/p&gt;
&lt;p&gt;Made with Hugo and PaperMod, it&amp;rsquo;s a simple static website that serves as a personal blog and portfolio.
It&amp;rsquo;s also the landing page of my previous VPS, which was used for hosting various services and projects.&lt;/p&gt;
&lt;p&gt;UPDATE:
Since my VPS has been terminated for cost reasons, this website is now served by a simple page service.&lt;/p&gt;</description>
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      <title>Raytracer</title>
      <link>https://www.currydev.fr/posts/raytracer/</link>
      <pubDate>Mon, 18 May 2026 00:00:00 +0000</pubDate>
      <guid>https://www.currydev.fr/posts/raytracer/</guid>
      <description>&lt;p&gt;Raytracer is, as the name implies, a raytracer engine made in Rust. School project from April 20th to May 17th, 2026. To be carried by teams of 3 people.&lt;/p&gt;
&lt;h2 id=&#34;goals&#34;&gt;Goals&lt;/h2&gt;
&lt;p&gt;So, Raytracing engine.
We had the choice between C++ and Rust. &lt;del&gt;We&lt;/del&gt; I chose Rust because I recently had a lot of fun with this language. Also my school puts a lot of restrictions on the use of C++ (encapsulate every non-std functions for libc, everything must be inside class, strong emphasis on design patterns..) making it less enjoyable overall.&lt;/p&gt;</description>
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      <title>SoulBoard</title>
      <link>https://www.currydev.fr/posts/soulboard/</link>
      <pubDate>Wed, 13 May 2026 00:00:00 +0000</pubDate>
      <guid>https://www.currydev.fr/posts/soulboard/</guid>
      <description>&lt;p&gt;SoulBoard is a dashboard made in Rust with iced.&lt;/p&gt;
&lt;p&gt;It allows Splatoon broadcasters to easily modify match informations like score, teams, maps&amp;hellip; and transmit them to HTML overlays via WebSocket.&lt;/p&gt;
&lt;h2 id=&#34;why&#34;&gt;Why?&lt;/h2&gt;
&lt;p&gt;The previous app I was using was the Splatoon Stream Assistant, by guigas7. It was a great app in C++ with Qt, but unmaintained for a while, had no Linux build, and was outputting the informations as text files, making our OBS scenes cluttered with a lot of file source for each piece of information.&lt;/p&gt;</description>
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